Pokémon Moves (Sorted by Energy per Second)

Stamina is required by Pokémon to perform Charge Moves in battle. The Stamina bar is shown during battle and depletes when a Charge Move is used. Stamina will slowly replenish during battle automatically, but can be restored more quickly when using a Fast Move.

The following is a list of all Moves in Pokemon Go listed by Energy gained per Second.

Last Updated: 2/25/2017
Fast Move Rankings (EPS)
Fury Cutter
Powder Snow
Charge Beam
Bullet Seed
Karate Chop
Bug Bite
Mud Shot
Poison Sting
Bullet Punch
Feint Attack
Hidden Power
Ice Shard
Low Kick
Metal Claw
Fire Spin
Fire Fang
Frost Breath
Poison Jab
Mud Slap
Air Slash
Dragon Tail
Dragon Breath
Iron Tail


Anonymous said...

Thank you for all the work you're putting into this site, I've found it incredibly handy so far.

One thing that would be even handier is to have a column for STAB damage (which is +25% in this game), possibly just on the individual Pokémon pages, as I've found that some Pokémon's highest DPS moves aren't actually their highest, because another move is the same type as them and overtakes in DPS when STAB is added to it. Just a thought.

Unknown said...

I have not seen any info on STAB anywhere else. Can you provide a link where you have seen this confirmed. I have wondered about STAB in trying to coming up with the optimal moveset for each pokemon.

Unknown said...

Is there a way to make this list like an excel spreadsheet where you can click EPS and it will list them in order like they are currently listed, but also be able to click on DPS and see the list in order by highest DPS at top.

This is really a great resource.

Unknown said...

Decided to do some looking and

" STAB is present in the game, giving a 25% Bonus to an attack move. STAB stands for "Same Type Attack Bonus" and means if a Grass Pokemon uses a Grass move it will hit harder than if a Ground Pokemon used the same Grass move. This is a big deal confirmation."

So that is literally a game changer to me. Thanks for the post that made me look it up, I don't know the validity of that link but from the other things they have found if STAB is not present (though could be, I guess) it does seem to be what Niantic has planned for attacks

I suppose the most accurate DPS chart would include a column with STAB Power which would be base power times 1.25 at top and another new column STAB DPS.

Unknown said...

another source that has an explanation of how stab would work. STAB + Super Effective = 1.56 which is quite a bit more

basically 56 damage bonus with knowledge of typing, and getting optimal moves.

Adds a lot of life to the game if in the mode of evolving or capturing repeats many more times to get the "optimal"

And with the cap at 30 meaning that after 30 you won't catch a stronger CP pokemon than they highest cp that a lvl 30 could catch means the only real way to upgrade from that point is stardust and candy...

That is a lot of stockpiling candies and dust. I think the beginners guide would benefit greatly with this info. When I was at a park today I had to explain to about 5-10 players to not "power up" their pokemon before evolution.

One player in particular had 10 cp magikarp they have "powered up to cap" to make the best possible Gyarados... I was just like, "bummer man" and said I would in the future try and save that dust.
But in person I am just that, just another guy who thinks they know what the real deal is. It is hard without pen and paper to show some math, or a long form article that lends credibility without those it's hard to be overly convincing.

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